Hayrullah GUNES/CGArtist/Portfolio+CV

Current Addres

23 Lansdown road E7 8NF.

London/UK

Gsm:+90530 067 85 16

E-mail: hayrullahgunes@gmail.com

Languages

English      : Intermediate

Bulgarian :Elementary

Have EU citizenship

CV

EDUCATION

2006 Uludağ University,Faculty of arts and Science ''Special talent examination raking the higest''

WORK EXPERIANCE

2007-2011 Dreambox multi-platform visual cominications

2012-2013 Sinefect post prodiction co.

2013-2016  Lunapark film motion graphic co.

2016-2018  Voden creative agency co.

2018-2020 Digitaltoys Mobile Game Development co.

AWARDS

PROMAX/BDA 2008 Silver  TVNET

The Telly Awards  2012 Bronze  Tav Airports İmage Film

SKILLS AND KNOWLADGE

Softwares

3DS MAX                      : 

V-RAY                           :

ZBRUSH                         :

AFTER EFECTS               :

ADOBE PHOTOSHOP    :

ADOBE ILUSTRATOR      :

UNITY                             :

UNREAL ENGINE             :

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AWARDS

PROMAX/BDA 2008 Silver  TVNET

The Telly Awards  2012 Bronze  Tav Airports İmage Film

  • Creative Design

  • 2D Concept art

  • 3D Modeling,LowTexturing and Lighting

  • Simple Animation and Rigging

  • Gaming design

  • Design process reporting

  • Game prototypes

  • Design development

  • Project organization

  • Problem resolution

  • Process improvement

  • Operational improvement

  • Progress reporting

 As a CGArtist I worked  many important digital agencies for about ten years. I took part in many projects as Creative , 2d and 3d concept design, Modeling,Texturing,Lighting etc.

      Believing that I have enough equipment to enter the gaming industry late in this career I wanted to develop my own game ideas.

However, 7 finished games in about 3 years and I have developed many demos, although my games are the game of the day in the app store I could not achieve enough success because of my flaws in marketing.

I am now more enthusiastic about making games than ever before but only in a corporate company,    and I want to continue focusing on creativity and visual issues which are my areas of interest.

 In the attachment you can browse all the games I have made during my 3 years career in the gaming industry,  A part from these, Broadcast designs and promotional films You can see it at the bottom of the page.

Broadcast design, animation, projection mapping ,and some advertising. You can see different disciplines such as my old works.

 Mobile Puzzle Game

Glopy

Role: Concept and game creation, all visual models textures and renderings.

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 Mobile Puzzle Game

Glopy2Junior

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 Mobile Action Game

Honi

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Role: Concept and game creation, all visual models textures and renderings.

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 Mobile Puzzle Game

GLOPO

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Role: Concept and game creation, all visual models textures and renderings.

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 Mobile Block Puzzle

Tetrax

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Role: Concept and game creation, all visual models textures and renderings.

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Tetrax is a new and original block puzzle! Simple and addictive!

 

The aim is to pop out the blocks at the bottom to open areas that match the blocks coming from above!

If the new block fits into the area you opened, all rows of blocks explode.

Do not rush! The more lines you create, the more points you will earn, of course, the risk comes with it, so be careful. :) If you can achieve this, enjoy the 10x extra points!

With each new level, the shapes will get more difficult and their moving speed will increase.

Keep your second hand ready for beyond level 6th :) If you are a good keyboard user, your condition is ready for this game.

While enjoying this retro futuristic game, browse the different themes in the in-game shop and choose the one that suits you. You can also personalize your game background with stickers.

 

Note: You can not interact with blocks coming from above!

 

Tip: While waiting for the next block and try to keep the rows straight and tidy, remove the unnecessary blocks below! Thus, it will be easier for you to open suitable space for the new block. Also, don't forget to check the next block indicator ;)

 Mobile Hyper casual game

Sweet JUMP

Role: Concept and game creation, all visual models textures and renderings.

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 Mobile Hyper casual game

Drop The Box 3D

Role: Concept and game creation, all visual models textures and renderings.

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Realistic head modeling and render

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Character design

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Wehicle modeling and render

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İcons for Store

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UI Design

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Wehicle concept

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Multitouch Desk Concepts

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Broadcast generic design

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İmage Film For TAV

Ekol Logistic İntermodal film

Eczacibasi Logo Lighting and Rendering

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Samsung Galaxy s4 Promotional Event

Role:Stage design and video mapping content 3d visual efects.

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Samsung Smart tv Promotional Event

Role:Stage design and video mapping content 3d visual efects.

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Cocacola Doom İnterior and  Factory visuals

Role;Creating 3d concepts for Production